Cached light information, used to tracking light's changes. More...
#include <OgreSceneManager.h>
Public Member Functions | |
| bool | operator== (const LightInfo &rhs) const |
| bool | operator!= (const LightInfo &rhs) const |
Public Attributes | |
| Light * | light |
| int | type |
| Real | range |
| Vector3 | position |
| uint32 | lightMask |
Cached light information, used to tracking light's changes.
Definition at line 508 of file OgreSceneManager.h.
Definition at line 522 of file OgreSceneManager.h.
Definition at line 510 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 514 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 513 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 512 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 511 of file OgreSceneManager.h.
Referenced by operator==().
Copyright © 2012 Torus Knot Software Ltd

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Last modified Wed Mar 7 2012 19:27:25